As far as Halo Infinite’s weapons go, the S7 Sniper Rifle sits somewhere high on the spectrum of player accessibility and reward. A weapon meant for long range combat, but is also enjoyed in close-range encounters, a single headshot or two body shots are enough to kill an enemy player. The weapon’s difficulty to use comes from its tiny reticle and high firing precision, making it a daunting and perhaps overwhelming gun in the hands of the inexperienced, but a tool of mass destruction in the hands of a veteran Halo player. With such a high skill gap, players performing insane plays like no-scoping a player after grappling off a flying vehicle make the sniper rifle a consistently entertaining and rewarding weapon.
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One Halo Infinite player achieved 23 kills with a single sniper round, achieving what may be the maximum amount of carnage in the game’s sandbox. Sakanayalugang posted a video on Twitter of themselves in a custom game with 23 other players, writing when translated from Japanese, “23-person sniper.” The video starts with sped up footage of the 23 players assembling in a line on one of the bases in Fragmentation, sakana counting each player as they arrange themselves. Sakana reaches the front of the line, and after a countdown, fires a single sniper round that proceeds to instantly kill every player in that line, a collateral of 23 kills.
Halo Infinite boasts the largest multiplayer lobbies in the series to date, 343 Industries increasing the maximum amount from 16 to 24. By eliminating the 23 other players in the game, sakana likely performed the fastest and most efficient multikill in Halo Infinite to date. Custom games allows for player situations that aren’t possible (or at least highly unlikely to happen) in traditional multiplayer, with the highest there only being 12 players. Sakana in a follow up tweet links to footage of another custom game where players run around with Sentinel Beams and Needler in low gravity, making for a seemingly chaotic and loud game mode.
This multikill is a testament to the creativity of the Halo Infinite player base as well as the boundless potential of the game’s sandbox. Halo means something different to everyone—whether its Master Chief’s fight to save humanity, becoming competitive at multiplayer, or just goofing around with friends in custom games—and so it is a wholesome sight to see this lobby of players having so much fun. With all of the backlash towards Halo Infinite’s player customization and battle pass progression, clips like this should remind players of simpler times when it was just fun to play Halo, without expecting other content in return.
The Halo Infinite Multiplayer Beta is available now on PC, Xbox One, and Xbox Series X/S, with the full game releasing on December 8.
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